0/32
Team Fortress 2
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Team Fortress 2
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Counter-Strike
v1.2.8
  6/100

J2 Homepagejoe.to: gaming community

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Chat with us: #joe.to @ irc.gamesurge.net [ Chat Now ]
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Welcome to joe.to

joe.to is an on-line gaming community dedicated to providing a fun place to play your favourite games. All our servers - games, web, forums, etc. are provided by our players on a voluntary basis, as is the time spent administering them. If you want to join us, just pick a server & play! (more about joe.to)


NOOZ



J2 Planetside 2 Redux

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If you want to play a game with J2 but are tired of Team Fortress 2, consider playing Planetside 2 with us! We attempted a J2 outfit when the game first launched, but the game wasn't optimized well at that time and many players drifted off. The game's dev team spent a year optimizing the game which resulted in significant playability improvements for the average player. Recently, Parasyte has been able to round up a decent group of J2 regulars to join the fun, and the more of us that play, the more fun we can have together.

J2 OUTFIT:
The Joes of War
SERVER: Emerald (previously Matherson, but the server merged with Emerald)
FACTION: Vanu Sovereignty
CURRENT ROSTER >>

We now have enough active players in the outfit for a decent platoon (2-4 squads of up to 12 players each). We've been playing mostly in the evening hours and using Mumble for voice. If you would like an invite to the outfit, just send a request to Parasyte or Why (aka: FakenEh in-game). Depending on response here, Parasyte would like to put together a crash course night for some of the newer people to learn the basics as a group.

GAME INFO:
VIEW CONTENT:
From the site: PlanetSide 2 is a free-to-play massively multiplayer online first-person shooter that delivers truly epic, massive combat on a scale never before seen in stunning, breathtaking detail.

Join one of (3) factions and battle for control of bases, towers and world resources over (4) unique continents. Each faction has a different look and unique benefits to their weapons/vehicles.

Below are some good gameplay videos that will give you an idea of the shenanigans you can get into:


SYSTEM REQUIREMENTS:
VIEW CONTENT:
Current Minimum System Requirements:
  • OS: Windows XP
  • Processor: Intel Core 2 Duo E6850 or higher / AMD Phenom II X2 or higher
  • Memory: 4 GB Installed RAM
  • Hard Drive: 15 GB free
  • Video Memory: 256 MB RAM
  • Video Card: nVidia GeForce 8600 series or higher / AMD or ATI 4850 series or higher
  • Sound Card: DirectX compatible

Current Recommended System Requirements:
  • OS: Windows 7
  • Processor: Intel i5 processor or higher / AMD Phenom II X6 or higher
  • Memory: 8 GB RAM
  • Hard Drive: 15 GB free
  • Video Memory: 1,024 MB RAM
  • Video Card: nVidia GeForce 500 series or higher / AMD HD 6870 or higher
  • Sound Card: DirectX compatible

PROS & CONS:
VIEW CONTENT:
  • SCALE - This isn't a typical FPS; these are huge, open worlds with multiple battles occurring across the different continents simultaneously. A single battle could involve hundreds of players.
  • DIVERSITY - There are options for every playstyle (infantry, vehicles, aircraft).
  • TEAM PLAY - This is not an FPS for you solo players. The key to increasing rank quickly and having a good time is finding a good squad or platoon to play with.
  • FREE TO PLAY - Some people complain that the game is pay-to-win, but that is not true. There is a store where you can buy weapons, but EVERYTHING that affects gameplay can also be obtained through playing the game and earning in-game certification points (certs). The store is predominantly for camouflage skins, hood ornaments and other cosmetic items.
  • PRETTY - It really is a surprisingly good looking game, especially considering the scale.
  • COMPLEXITY - There is a bit of a learning curve, but it's mostly just overcomplicated by the game UI. They've made some improvements here, but it's still easy to be overwhelmed while trying to do something as simple as choosing a spawn location.
  • BALANCE - Giving each faction different benefits (power vs accuracy vs speed) sounds cool in theory, but it makes the game difficult to balance across the board. Because of this, there are several weapons and vehicles that just seem overpowered. However, the dev team has done well to continually release content updates and balance patches to resolve issues.


Posted by A Ninja | Tue 27 Jan 18:48 PST | Discuss

Second Annual J2 Secret Santa

Now that it's officially December, It's time for another J2 Secret Santa!
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If you'd wish to participate, just post in this thread with a link to your steam profile and Sandvich Hoovy will PM you with who you're giving gifts to on that date (or when the steam holiday sale starts, whichever comes first). The more people that enter, the more fun this will be!

DEADLINE TO ENTER IS DECEMBER 15TH

Posted by A Ninja | Sun 7 Dec 19:13 PST | Discuss

Joe.to Sven Co-Op Server is Online

prolix wrote:
I just booted our sven server back up, it's currently pointed @ sven.joe.to - all three work, the latter two are new names so they might take a minute to work

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Code:
run > cmd > ipconfig /flushdns
should fix the latter two not working locally

Big thanks to Prolix for making Sven a full time joe.to server.

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A Ninja, Tokkengekko, myself, and a few others have already begun to play.

The Second Playtest of Warforts by Tuesday's Avenger will also occur on this server and will be fast download enabled.

If you already have Half-Life you can easily join us by downloading Sven Coop 4.8.

If you do not, the current price for the original Half Life is currently $10.

Come by and join us whenever!

Posted by Chaos Wake | Fri 21 Nov 19:10 PST | Discuss

Tuesday's Avenger Comes to Joe.to! (Sven Coop? In my J.2?)

UPDATE 2: SECOND PLAYTEST HAPPENING RIGHT NOW ON JOE.TO SERVER.

IP is any of the following: sven.joe.to / sven.prolix.tk / sc.prolix.tk (all link to same ip)

Server will be fast download enabled and will not require a separate download.

Second Playtest will be at 7pm EST/4pm PST this Sunday, November 23. Same time as previous test.


Tuesday's Avenger and our very own A Ninja have teamed up to bring us a playtest of an experimental CAPTURE THE FLAG map for Sven Co-op.
A Ninja wrote:
Hey guys, a few of us had the pleasure of playing a WIP ctf map in SC earlier this week made by Tuesday's Avenger, complete with different class loadouts similar to those of TFC or Science & Industry mod. Here's an older video of what it looks like before classes were added



Anyway, I talked to Tuesday, and we both thought it could be fun to get some more people in on the action for better feedback. He'll be putting up the server Sunday evening, with a time TBD (I'll edit the post when I find out) and I will post a dropbox beforehand for the map files to avoid slow server download times.

If you want to participate, make sure you are running v4.8 of Sven Co-op, and if you have any questions feel free to PM me on steam beforehand.

Image And a message from TA himself:
Tuesday's Avenger wrote:
Hi all! Thanks to Ninja and everybody who's taken an interest in the map - it's a really cool feeling to have other people want to play something you've been working on. I have a whole page of notes based on everyone's feedback from a few nights ago, and they've been a huge help.

There you have it Joe.to. Visit the original thread post here.

Posted by Chaos Wake | Fri 14 Nov 21:37 PST | Discuss

Microsoft purchases Minecraft studio for 2.5 billion

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https://mojang.com/2014/09/yes-were-being-bought-by-microsoft/

Mojang, creators of block-building game Minecraft, have been purchased by Microsoft for a cool 2.5 billion dollars.

In a post on the official Mojang blog, Chief Word Officer Owen Hill stated that "Yes, the deal is real." Hill went on to state that the three founders, Notch, Carl, and Jakob are leaving the company to work on different projects. He also wanted to assure users that "Minecraft will continue to evolve, just like it has since the start of development." Many have speculated that the purchase is to help boost Windows Phone sales.

All points aside, I am really happy for Notch and the rest of the Mojang employees, they got really lucky with a cool idea. The success of this game can also be attributed in no small part to the great communities of players and developers (such as ourselves) who were given free reign to expand on the basic ideas of the game. I personally saw Minecraft as more of a medium, a platform for individuals and groups to create unique experiences. I am unsure of what Microsoft will do with this game, but I certainly enjoyed playing it for the last couple of years.

Posted by dantesus | Mon 15 Sep 16:07 PST | Discuss

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